Success Story records
HistoricalarchivedArmy

Digital Biomechanics

NATICK SOLDIER SYSTEMS CENTER

Digital Biomechanics™ is the first physics-based human simulation to model equipment on soldiers engaged in actual tasks, from walking, running, and crawling to completing a virtual obstacle course. This technology uses robot-control technology and physics-based models to provide human simulation that obey the same laws of locomotion, balance, and loading as real people do in the physical world.

Applications

  • Military and Commercial Significance:
  • Researchers at the U.S. Army’s Research Institute for Environmental Medicine (USARIEM) and Natick Soldier Center is using Digital Biomechanics™ to improve the design process for helmets, body armor,
  • backpacks, and other warrior equipment. It is used to assess the impact of prototype designs on soldier performance before building physical mock-ups and testing on live soldiers, thereby shortening design/
  • test cycles and reducing design costs and risk to personnel.
  • Digital Biomechanics™ is currently used
  • by a variety of customers, both military
  • and commercial. Sony Corporation is using
  • Digital Biomechanics™ to engineer
  • advanced behavior in its humanoid
  • entertainment robots. Sarcos Corporation
  • is relying on Digital Biomechanics™ to
  • design and analyze an advanced robotic
  • exoskeleton being funded by the Defense
  • Advanced Research Projects Agency.

Provenance

Original
https://dodtechmatch.com/dod/successstories/view.aspx?id=60157

Carried forward from the DoD TechMatch catalog and shown here as it stood when the record was captured, so it may be outdated — see the live collections for current solicitations, filings, and events, and the platform history for how it got here. Not affiliated with the U.S. Department of Defense. Contact details from the original listing have been withheld.