Advanced Hooking Algorithm
SPAWAR SYSTEMS CENTER, PACIFIC
The advanced hooking algorithm supports and enhances existing user-interface designs by providing constant computation of a “selectable” cursor target, which is the object closest to the current cursor position on a computer display. Current user-interface designs typically require an end-user to place a cursor directly on an object to be selected, and provide feedback only after the user performs an action to select the desired object. With AHA, a pre-selected real-time target is always displayed, so the user knows in advance what will be selected when performing an action. The effective object selection area is increased without enlarging the displayed size of the object, cursor, or screen. The system identifies the “selectable” object by providing a visual indication of the closest object to the cursor before a user selection action is made. Highly useful on small screens, micro devices, or wherever objects are closely clusters or overlapping. Summary of Benefits: Improves object selection speed and accuracy Reduces required cursor travel distance to an object Improves track selection and information retrieval with trackball, mouse, touch-tablet, and all other input devices by a factor of two to three Provides real-time computation that is dynamic, not static Works over all software platforms and displays (including mobile-based) Has no impact to machine performance for any number of objects
Provenance
- Original
- https://dodtechmatch.com/dod/techad/view.aspx?id=10055
Carried forward from the DoD TechMatch catalog and shown here as it stood when the record was captured, so it may be outdated — see the live collections for current solicitations, filings, and events, and the platform history for how it got here. Not affiliated with the U.S. Department of Defense. Contact details from the original listing have been withheld.